First Steps


PLEROMA started as an idea about 600 people sleeping in cryopods three decks below a single medical assistant. The kind of premise that creates pressure without needing a single line of dialogue.

Here's where things stand so far:

— The core interface is defined — terminal-style UI, dark and atmospheric
— Key characters are introduced, each with a distinct voice
— Character portraits are in, along with portraits for part of the colonist roster
— Personal dossiers exist for part of the colonists — names, backgrounds, medical histories
— Core mechanics are defined — including a stasis bay monitoring system
— The narrative skeleton is in place — branching choices, multiple endings, one fixed destination

No demo yet — this is a tightly written, single-arc story, and an early build would spoil pacing the full game is designed to deliver. But the page is here, and updates will follow.

More soon.

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